The REAL General's
Red Alert
Tech Center

Here is information that every General should know as well as the opinions of the Generals of this site regarding strengths, weaknesses and best uses of the unit. NOTE: The side listed is for multiplayer, i.e. rocket soldiers are listed as both although in single player they are Allied only. Also, due to the volume of information it is reccomended that you use 800x600 resolution or better.

Infantry
Vehicles
Naval Vessels
Aircraft


Infantry

UnitSideCostArmorWeaponTechKey StrengthsKey WeaknessesBest Uses
Rifle InfantryBoth100NoneM-16/AK-741Cheap Short Range, Weak in small numbersAnti-Infantry
GrenadierSoviet160NoneGrenades1Good weapon, Decent rangeExplodes when killedAnti-Infantry
Rocket SoldierBoth300NoneDragon ATGM2Very powerful in large numbersSlow, Easy to killGroup Anti-Tank
FlamethrowerSoviet300NoneFlamethrower4Very powerful against infantrySlow, Easy to kill, Explodes when killedAnti-Infantry
Shock TroopSoviet900NoneTesla Generator4Unsquishable, Very powerful in groupsEXPENSIVE!General Assault/Defence
TanyaBoth1200NoneColt .45s / C-4 Explosives8Kills infantry quickly, Blows up buildingsVery expensiveDemolition
EngineerBoth500NoneNone3Captures buildings, Repairs buildingsBuilding must be damaged to captureEmergency repairs
MedicAllied800NoneBandages1Heals infantryExpensive but worth itHealing infantry in the field
MechanicAllied950NoneSocket Wrench2Repairs vehiclesExpensive but worth itField repair of vehicles
SpyAllied500NoneInformation4Gets information for you, DisguisedFound by dogsBest used as a spy (duh!)
ThiefAllied500NoneFast Fingers8Steals moneyEasy to killUsually not woth the money.
Attack DogSoviet200NoneSharp Teeth2Finds spies, Moves quicklyKilled with one direct hitt from anythingSniffing out spies

Tanks and Other Vehicles

UnitSideCostArmorWeaponTechKey StrengthsKey WeaknessesBest Uses
Light TankAllied700Medium75mm Cannon2Fast, Cheap, Fires quicklyWeaker power and armor than other tanksQuick reaction force
Medium TankAllied800Heavy105mm Cannon4Heavier weapon and armour than light tankSlower and more expensive than light tankMBT
Heavy TankSoviet950HeavyDual 105mm Cannons2Twice the weapons power of medium tankSlower and more expensive than medium tankMBT
Mammoth TankSoviet1700Very HeavyDual 120mm Cannons, Missiles7Awesome power and armor, Tears up infantry with missilesVERY Slow, VERY ExpensiveSpearhead for attacks
Tesla TankSoviet1500LightTesla Generator4Powerful weapon, very fastExtremely weak armorTactical artillery, Base defence
M.A.D. TankSoviet2300HeavyHarmonic Shock Wave4Awesome damage done by weaponMakes a mammoth look cheap and speedyStrategic base bombardment
Chrono TankAllied2400LightMissiles7Ability to self-chrono can be extremely usefulEXPENSIVE, Weak armorThis unit is surprisingly versitile
HindSoviet1200Heavy30mm Vulcan Chaingun6Good armorSlower than fixed-wing aircraft, ExpensiveAirborne Armor Column
Longbow ApacheAllied1200HeavyHellfire-B Missiles6Good armour, Powerful in groupsSlower than fixed-wing aircraft, ExpensiveAirborne Armor Column
V2 LauncherSoviet700LightV2 Rocket2Extremely powerful weapon, Fairly fastWeak armor, Abysmally slow reloadLong range strategic bombardment
ArtilleryAllied600Light155mm Howitzer5Powerul weapon, Long rangeWeak armorTactical artillery, Defensive artillery
APCAllied800HeavyM-60 MG3Carries infantry, Good speedWeak weaponCan be used with infantry to provide speed and armor
RangerAllied600LightM-60 MG2Very fastWeak weaponRecon
Mine LayerBoth800MediumAP or AT Mines2AP Mines are very powerful against tanksWeak ArmorFor Allied, a good choice. For Soviet, only for limited use
Mobile Gap GeneratorAllied600LightTuning Fork8Generates ShroudWeak ArmorShields attacking forces, Deoy attacks
MRJAllied600LightRadar Jammer9FastUselessUseless against a skilled player
Demo TruckBoth2400LightAtomic Bomb10Fast, ExplosiveExpensive!Atomic Bookmobile
MCVBoth2500HeavyBecomes a Con Yard8Becomes a Con YardExpensive but worth itExact strategies for MCV's can be found here
Ore TruckBoth1400HeavyNone2Gathers oreUnarmedExact strategies for ore trucks can be found here

Naval Vessels

UnitSideCostArmorWeaponTechKey StrengthsKey WeaknessesBest Uses
Gunboat
PG
Allied500Light2 inch Deck Gun3Fast, Cheap, Powerful in groupsWeak in small groups, Short RangeLocal ASW
Destroyer
DDG
Allied1000MediumMissile Pack4Can shoot at aircraft, Decent range, Good ASWFairly Expensive but worth itNaval AAD, ASW
Cruiser
CA
Allied2000Heavy8 inch Artillery7Awesome power, Extreme range, Good armourSlow, No ASW, Expensive but worth itShore bombardment
Submarine
SSN
Soviet950Light533mm Torpedoes3Good range, powerful weapon, SubmergesSlow, Weak armorNaval Blockade
Missile Sub
SSGN
Soviet1650Very LightSS-N-19 SLCM5Amesome power, long range, SubmergesIncredibly weak armor, Expensive but worth itShore bombardment
Trasport
LST
Both700MediumNone2Carries 5 units, FastNone to speak ofAmphibious landings

Aircraft

UnitSideCostArmorWeaponTechKey StrengthsKey WeaknessesBest Uses
ChinookSoviet1500MediumNone8Carries Five InfantryLess Armored than Hind, ExpensiveCovert Operations
BadgerSovietHeavyParatroops, Bombs5Drops paratroops/ bombs, FreeSlow, Easy to killSee paratroopers at Division HQ
MiGSoviet1200LightMissiles7VERY Fast, Difficult to killWeak armor, Requires own airfieldStrategic bombing
YakSoviet800LightDual 50cal. MGs3Removes infantry formations with easePoor anti-tank, slower than MiGClose air support
Spy PlaneSovietHeavyCamera3Practically indestructable, Unshrouds area, FreeNone to speak ofRecon

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